Thursday, August 12, 2010

Red Dead Redemption PS3 game review



Red Dead Redemption is an open-world, third-person, action-adventure game set at the tail end of the American West West era. Action takes place in the first few years of the twentieth century and revolves around the choices that the protagonist, former outlaw John Marston, is forced to make due to his blemished past. The game features a morality system assigning honor and fame points generated through the player's choices. It also features Wild West themed mini-games, new targeting and cover systems, extensive horse riding abilities, a wealth of period specific weapons and more than 40 huntable animals.

Red Dead Redemption game logo
Story
Red Dead Redemption is a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age. A follow up to the 2004 hit Red Dead Revolver, this game tells the story of former outlaw John Marston, taking players on a great adventure across the American frontier.

John Marston packing heat in Red Dead Redemption
Choose to fight for honor or fame as former outlaw John Marston.

Gameplay
Red Dead Redemption is a third-person action-adventure game set a fictional open-world American Wild West environment for players to explore. Gameplay area types include frontier towns, rolling prairies teaming with wildlife, and perilous mountain passes - each packed with an endless flow of varied distractions. Along the way, players will experience the heat of gunfights and battles, meet a host of unique characters, struggle against the elements and animals of one of the world’s last remaining wildernesses, and ultimately pick their own precarious path through an epic story about the death of the Wild West and the gunslingers that inhabited it. In their travels throughout the territories of the gameworld players partake in a morality system built on honor and fame, where they gain or lose points in each area based on their actions. The game features an easy to use cover system, a variety of mounts and period specific weapons including a cattleman revolver, a mauser pistol, a repeater rifle, a sawed-off shotgun, a throwing knife, a lasso and more. Western themed mini-games are also available, including showdowns, gambling, hunting bounties, cattle herding and five finger fillet.

Key Game Features

  • Expansive open-world gameplay set in the final years of the American Wild West.
  • Massive play area made up 3 unique regions composed of towns and outposts filled with characters with varying looks, accents, etc.
  • Morality system based on honor and fame generated by the players actions throughout the game.
  • Loads of unique non-player characters to interact with.
  • Western themed mini-games including showdowns, gambling, hunting bounties, cattle herding and five finger fillet.
  • An assortment of period specific weapons including a cattleman revolver, a mauser pistol, a repeater rifle, a sawed-off shotgun, a throwing knife, lasso and more.
  • The Dead Eye targeting mechanic, allowing the player to slow down time for shot accuracy.
  • Ridable horses and more than 40 kinds of animals that you can hunt or be hunted by.


Review 1 : by Crorivco

Granted I am not that into sci-fi so I mostly stay away from those types, and I like old world ones, and only modern times or back, so this was from one of my favorite periods and lived up to my expectations.


PROS: The Landscape is breathtaking and almost completely open to you (within borders of the mountains around the territories/states) and leaves time for endless exploring both as part of the game and just to explore, Within a large bowl of sorts with mountains, mesas (and all type of western even other types of landscapes) or hemmed by the sea. The weapons are great and simple and period appopriate and varied. The Honor/Fame system is great and gives you choices. You can play in many orders, take time off and actually go do fun stuff like fight, shoot-up people, hunting (my fav), play poker, liar's dice, blackjack or horseshoes, or just ride around and either help or not help people. The buying/selling portion is fantastic, the accumulation and carrying of all weapons is great. The missions are fun for the most part, the clearing of hideouts and finding treasure is good. The menu's are bright and clear and easy to follow and keep track of all your various stats from how many wolves you skinned to how many people you shot from a train. etc. Dead Eye is cool, various levels. The challenges for Master Challenges are unique and are challenging, moreso than killing a bunch of gangmembers. The various towns and places are all very unique. Very rarely do you find somewhere you can not get to or get into. The fast travel, camping, stagecoach, and the map are great. The map is spectacular for getting around by laying a waypoint and shows a line to follow the road. The people rarely say the same thing and background conversations are funny at times. There are horsebreaking, nightwatch, cowherding jobs, and saloons and everything one excects in the west. Dueling is challenging but takes a bit to get down. You actually have strategic choices (when to do them, where to hide behind, stand, ride up or not, what gun to use (and most have their pros and cons), kill or capture) in alot of missions.


The riding your horse just around and exploring and occasionally shooting a bunch of animals and skinning them is some of the greatest gameplay ever I think. It is simple and homespun and yet a great marvel of video game technology. The animals and people and seasons and weather are so real.. If you notice the shadows if go with the sun and time of day. And at night riding your horse out under a full moon and sky full of stars feels like it takes you there...


It is fun with the mission in place to do and the graduation of the story (which is suberb) [going for 100% is addicting, fun and fairly challenging] but after though it is fun just to play, the point is gone. Sure you could go back and play through all on expert mode or play a different way.


CONS: [It looks long but these are mostly inconsequential, nitpicky things] I think you get some of the weapons/uniforms a bit late (binoculars you don't even get to way late) in the game to be useful. Also the results from the Master Challenges; you can't complete them until you get in new areas and by then the story is along so you've learned to make do. The new weapons along the way do greatly help though. The helping of non-unique strangers is exciting at first but later, though they vary in place and type you will learn to recognize them (as a person would in that environment) so you can steer clear or help or hurt (because by now you will probably be full on fame and honor if you have tried). Yeah are some animation glitches but most of the time they don't harm, and sometimes they are very funny. Jack, John's son, talks like a weirdo. It'd be more challenging if you lost your horse you couldn't always just call a new one, and instead had to find, break or steal. But I guess you could limit yourself. You can't drive the cars. The train takes forever to leave the station and is only like two running at once. Killing a bunch of animals and not having your horse to stand over it (and avoid cut scenes) and avoid skinning takes forever if you have 20 wolves, for instance. It is cool scene at first just like picking herbs but gets old. Other minor inconsistencies I'd hope they'd fix if made a new one: many chests are just decoration, all the ones you open look exactly the same; in a mission you shoot a lock off a jail door but later you can't do this in just playing, and some doors are locked so I think it should have break in feature/shoot lock; some of the guns are not correct to originals. Some guns don't penetrate what they would in life. Some are inconsistent depending on people/animals taking two where it should take one. etc.
All this is no big deal though. Eventually you get so much money you have nothing to buy but


ammo and so that takes away a bit. No new guns or outfits or houses and you don't need all 15 horses, just 3 best.... [John doesn't seem to need food or sleep (except to save)]
The pros so, so, so far outweigh any bad.


I could see one with Jack headed further West/Northwest or some other story line. Would be great. Just start and sail off from Punto Orgullo or Blackwater.

OVERALL: WELL worth the money, very enjoyable to play and do the missions (some are challenging, some side ones very challenging), all adds up, and you can try and get the achievments and cheats can be found. Great story line. Great gameplay and thought. Even greater, more beautiful, graphics/interactive landscape.




Review 2 : by Robin Solsjö Höglund

Lightning cracks outside the saloon, and the thunder booms, as I load another shell into my repeater-rifle to hoard off the lawmen coming to claim the bounty on my head. They all taunt me in their own various ways moments before succumbing to my weapon. A stray shot happens to hit a bone chandelier, which starts to swing, causing eerie shadows to creep across the room.


No, Red Dead Redemption is no mere "Grand Theft Horse". You'll be intrigued and overjoyed with the open world, just riding around on a fast steed while the sun slowly sets around you is a fantastic experience. But there's more to it than that - challenges, outfits, minigames (play a hand of poker or throw some horseshoes), stranger missions, rare weapons, breakable horses, unique environmental encounters, and of course a sandbox multiplayer mode where you can join a posse of eight players to rid the gang hideouts from villany, or just go out hunting for animals and pick flowers if you choose to. There's also the regular Free For All Deathmatches, Capture The Flag (in this case Bag), and unique downloadable co-op missions. However, all this might overshadow what lies at the core of the game - an extremely well-produced, gripping, funny and touching storyline with the flair of old westerns and the heart of a good adventure. This is no mere gangster story, but about a man seeking to leave his old ways behind and start over - but in order to do that, he'll have to reunite with his family, whether shedding blood on the way or not. To accompany him on his journey is a beautiful soundtrack, with a mixture of Morricone-style instrumentals and artist contributions.


Of course, no game is perfect though. There have been some server issues (players being "incompatible" and a "double microphone" effect which is easily fixed), and "griefing" is an annoying problem (online players can shoot anyone they like, thus running around like five year olds with toy guns). It can be tough to shoot people while you're indoors, trains block the path into certain towns, and some random encounters (which I call "hung wife-encouters") are nearly impossible to complete. These are just minor annoyances though, and they don't really take away from the overall enjoyment of a tremendously well-produced game, on a single disc so packed with expert

Buy Red Dead Redemption

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